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  <id>tag:dreamwidth.org,2011-12-23:1210369</id>
  <title>Rynling R&amp;D</title>
  <subtitle>Rynling R&amp;D</subtitle>
  <author>
    <name>Rynling R&amp;D</name>
  </author>
  <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/"/>
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  <updated>2026-06-10T13:12:26Z</updated>
  <dw:journal username="rynling" type="personal"/>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:765911</id>
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    <title>Re: Anyway please go play Mina the Hollower</title>
    <published>2026-06-10T13:11:53Z</published>
    <updated>2026-06-10T13:12:26Z</updated>
    <category term="found objects"/>
    <category term="the legend of zelda"/>
    <dw:security>public</dw:security>
    <dw:reply-count>2</dw:reply-count>
    <content type="html">&lt;b&gt;Bodybuilding and anime truly are the best combo&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.instagram.com/p/DZVglrGzZjW/"&gt;https://www.instagram.com/p/DZVglrGzZjW/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Okay so listen. I know the Ganondorf in the Ocarina of Time remake is going to be an abomination. I have resigned myself to accept this fact. But also. It's possible that I might be feeling a hint of gleeful anticipation.&lt;br /&gt;&lt;br /&gt;With that in mind, please enjoy this HD video of a bodybuilder doing classic Sailor Moon henshin poses.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=765911" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:765303</id>
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    <title>Retro Nostalgia</title>
    <published>2026-06-09T14:02:12Z</published>
    <updated>2026-06-09T14:03:23Z</updated>
    <category term="found objects"/>
    <category term="internet culture"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;How the Retro Boom for the Showa Era in Japan is Shaping Urban Tourism&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.omu.ac.jp/en/info/infocus/entry-94577.html"&gt;https://www.omu.ac.jp/en/info/infocus/entry-94577.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is a 2k-word narrative interview with an Associate Professor of Cultural Management at Osaka Metropolitan University who talks about why "Showa retro" nostalgia (for the postwar period) has become popular with Gen-Z adults. This article has a bit of a PR odor, but I appreciate the photos and descriptions of what the aesthetic entails in terms of real-life urban landscapes.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;I Don't Need Unlimited Options, I Need a Scheduled Cartoon Block&lt;/b&gt;&lt;br /&gt;&lt;a href="https://innerspiral.lol/Blog/toonami/toonami"&gt;https://innerspiral.lol/Blog/toonami/toonami&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is a 2k-word blog post written in the style of a literary autobiographical essay. The pseudonymous Millennial author discusses the nostalgia surrounding retro media and technology, arguing that part of the appeal is a fatigue with contemporary social media. The format of the blog post is a work of art, as the author has painstakingly recreated the aesthetics of an early-2000s Geocities website. I would put this in a museum if I could.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=765303" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:764842</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/764842.html"/>
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    <title>Death to Gen-AI</title>
    <published>2026-06-07T12:53:16Z</published>
    <updated>2026-06-07T13:17:51Z</updated>
    <category term="found objects"/>
    <category term="death to gen-ai"/>
    <category term="needs more salt"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;Over the past few months I have had countless comments alleging that my work is AI&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.instagram.com/p/DZDc6BLjZ3e/"&gt;https://www.instagram.com/p/DZDc6BLjZ3e/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://rynling.dreamwidth.org/764842.html#cutid1"&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Just in case you needed another piece of evidence that Gen-AI is garbage technology being used in garbage ways by garbage people. 🔥&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=764842" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:761753</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/761753.html"/>
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    <title>Dead Internet Theory</title>
    <published>2026-05-20T11:41:54Z</published>
    <updated>2026-05-20T12:08:16Z</updated>
    <category term="found objects"/>
    <category term="death to gen-ai"/>
    <category term="fuck capitalism"/>
    <category term="internet culture"/>
    <category term="guillotine"/>
    <dw:security>public</dw:security>
    <dw:reply-count>3</dw:reply-count>
    <content type="html">&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://rynling.dreamwidth.org/761753.html#cutid1"&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;TLDR:&lt;/b&gt; All of this news broke in the past week, but I've been feeling it since around 2023 or so. What happens is that there's a genuine concern in the culture that gets blown wildly out of proportion by inauthentic user activity and then picked up by traditional media outlets. This is one of the main reasons why I no longer share political posts or contribute to what might be considered "culture war" discourse on social media. I participated in these sorts of online conversations in the 2010s, but at this point it feels deeply irresponsible. Idk man. It's a difficult situation.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=761753" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:759028</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/759028.html"/>
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    <title>Two More Things Making Me Happy</title>
    <published>2026-04-27T12:32:47Z</published>
    <updated>2026-04-27T12:53:45Z</updated>
    <category term="found objects"/>
    <category term="fandom"/>
    <category term="tumblr"/>
    <category term="anime"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;Summer of Horror Exchange&lt;/b&gt;&lt;br /&gt;&lt;a href="https://summerofhorrorexchange.dreamwidth.org/"&gt;https://summerofhorrorexchange.dreamwidth.org/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The minimum wordcount is 500 words ("this is because we think bite-sized horror is delicious"), and you only have to offer/request one fandom. I love horror-themed fanfic, and I also love low-pressure exchanges. Nominations open on May 15, and signups open on May 23.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Swords and Orbs and Anime Girls&lt;/b&gt;&lt;br /&gt;&lt;a href="https://90sfantasyanimestuff.tumblr.com/"&gt;https://90sfantasyanimestuff.tumblr.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A Tumblr that's pure 1990s fantasy anime and video games. This wasn't my childhood, but I dearly wish it were. I am such a big fan of this aesthetic.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=759028" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:755502</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/755502.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=755502"/>
    <title>Yay ❤️</title>
    <published>2026-04-14T14:26:34Z</published>
    <updated>2026-04-14T14:26:34Z</updated>
    <category term="movies"/>
    <category term="found objects"/>
    <category term="bloodborne"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;Bloodborne Video Game Getting R-Rated Animated Movie Adaptation From Sony&lt;/b&gt;&lt;br /&gt;&lt;a href="https://variety.com/2026/film/news/bloodborne-video-game-r-rated-animated-movie-adaptation-sony-cinemacon-1236720936/"&gt;https://variety.com/2026/film/news/bloodborne-video-game-r-rated-animated-movie-adaptation-sony-cinemacon-1236720936/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt; PlayStation’s Bloodborne is being developed into an R-rated animated feature for Sony Pictures that the studio says will embrace the carnage that made the game so popular. Sanford Panitch, president of Sony Pictures Entertainment Motion Picture Group, promised during the studio’s CinemaCon presentation that the long-rumored film will be “very true” to the gory spirit of Bloodborne, which follows a traveler who journeys into a gothic city full of nightmarish creatures.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Not gonna lie, they had me at "animated."&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=755502" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:753248</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/753248.html"/>
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    <title>This is what makes people go hollow in Dark Souls</title>
    <published>2026-04-04T10:32:15Z</published>
    <updated>2026-04-06T11:36:23Z</updated>
    <category term="publishing"/>
    <category term="found objects"/>
    <category term="fuck capitalism"/>
    <dw:security>public</dw:security>
    <dw:reply-count>4</dw:reply-count>
    <content type="html">&lt;b&gt;A Publisher Pulled a Book for Suspected A.I. Use. I Got My Hands on a Copy. What I Found Was Revealing.&lt;/b&gt;&lt;br /&gt;&lt;a href="https://slate.com/culture/2026/03/shy-girl-mia-ballard-novel-a-i-book-horror-reddit-hachette-canceled.html"&gt;https://slate.com/culture/2026/03/shy-girl-mia-ballard-novel-a-i-book-horror-reddit-hachette-canceled.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://rynling.dreamwidth.org/753248.html#cutid1"&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=753248" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:750775</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/750775.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=750775"/>
    <title>Even More Chill Writing Music</title>
    <published>2026-03-19T15:47:08Z</published>
    <updated>2026-03-20T11:34:42Z</updated>
    <category term="found objects"/>
    <category term="music"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;Moonlit Waters&lt;/b&gt;&lt;br /&gt;&lt;a href="https://nocmar.bandcamp.com/album/moonlit-waters"&gt;https://nocmar.bandcamp.com/album/moonlit-waters&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is very chill and ambient dungeon synth that's largely unremarkable save for how relaxing it is. Still, I will always prefer human-made lofi dungeon beats over the madness-inducing AI slop that has infested YouTube. &lt;br /&gt;&lt;br /&gt;My favorite track is "7. Ancient Birchwood."&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=750775" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:749979</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/749979.html"/>
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    <title>I 💚 Terra Branford</title>
    <published>2026-03-13T14:22:41Z</published>
    <updated>2026-03-13T14:38:47Z</updated>
    <category term="found objects"/>
    <category term="final fantasy"/>
    <dw:security>public</dw:security>
    <dw:reply-count>4</dw:reply-count>
    <content type="html">This is a small happiness, but I still want to celebrate it:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Terra Branford&lt;/b&gt;&lt;br /&gt;&lt;a href="https://en.wikipedia.org/wiki/Terra_Branford#Reception"&gt;https://en.wikipedia.org/wiki/Terra_Branford#Reception&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This morning I learned that I'm extensively cited in the Wikipedia article for my favorite video game character! Amazing. What an absolute dream come true.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=749979" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:745225</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/745225.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=745225"/>
    <title>Not Wrong</title>
    <published>2026-02-10T00:27:57Z</published>
    <updated>2026-02-10T00:27:57Z</updated>
    <category term="found objects"/>
    <category term="movies"/>
    <category term="nintendo"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;First Image of Charlie Day in 'Kill Me'&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.reddit.com/r/movies/comments/1qvzecq/first_image_of_charlie_day_in_kill_me_jimmy_wakes/"&gt;https://www.reddit.com/r/movies/comments/1qvzecq/first_image_of_charlie_day_in_kill_me_jimmy_wakes/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Jimmy wakes up after attempting suicide, or at least that's what it looks like. Together with Margot, the 911 operator, they set out on a mission to solve the mystery: did someone try to kill him or is the specter of depression haunting him?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;I am mainly here for the top comment:&lt;br /&gt;Weird way to film Luigi’s Mansion but I’ll keep an open mind.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=745225" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:743984</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/743984.html"/>
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    <title>I'm jealous of NYC's hot mayor</title>
    <published>2026-02-05T13:04:08Z</published>
    <updated>2026-02-06T13:57:01Z</updated>
    <category term="guillotine"/>
    <category term="found objects"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;Mamdani Shuts Down NYC’s Disastrous AI Chatbot&lt;/b&gt;&lt;br /&gt;&lt;a href="https://futurism.com/artificial-intelligence/ai-chatbot-mamdani"&gt;https://futurism.com/artificial-intelligence/ai-chatbot-mamdani&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;In a press conference held last week, Mamdani made it a point to single out New York City’s large language model as a target for destruction. “The previous administration had an AI chatbot that was functionally unusable,” Mamdani said. “It was costing the administration around half a million dollars. That, in and of itself, is not something that can bridge the budget gap, but it’s an indication of the ways in which money has been spent while refusing to account for the actual costs of what these programs are.”&lt;br /&gt;&lt;br /&gt;Indeed, the bot is now dead.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Good for him. Amazing how so many of these stupid problems are so easy to fix.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=743984" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:743279</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/743279.html"/>
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    <title>Let's disappear into a dark forest with mama</title>
    <published>2026-02-03T16:03:33Z</published>
    <updated>2026-02-03T16:03:48Z</updated>
    <category term="mosscore"/>
    <category term="found objects"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;WHISPERS&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.neilburnell.com/whispers"&gt;https://www.neilburnell.com/whispers&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Burnell was inspired by a visit to Wistman’s Wood, a remote, upland area of old, gnarled oak. Burnell’s images offer a glimpse of moss-coated limbs and fern-covered forest floors that seem to freeze time.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Dartmoor National Park advises visitors to avoid walking through Wistman’s Wood to allow it to heal from damage caused by overtourism during the pandemic, but the children yearn for moss-coated limbs and fern-covered forest floors.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=743279" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:742926</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/742926.html"/>
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    <title>Game Poems #1</title>
    <published>2026-02-01T12:54:14Z</published>
    <updated>2026-02-03T17:54:09Z</updated>
    <category term="video games"/>
    <category term="found objects"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;Game Poems #1&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.gamepoems.com/issue01/"&gt;https://www.gamepoems.com/issue01/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Game Poems is an interactive magazine dedicated to exploring the artistic and poetic potential of short-form videogames by publishing new work directly in a playable format.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;I'm gonna be real, this project seems extremely pretentious in a very cringe way. Still, maybe some of the games themselves are good? I'm looking forward to exploring the collection.&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://rynling.dreamwidth.org/742926.html#cutid1"&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=742926" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:742248</id>
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    <title>This is exactly how I remember it</title>
    <published>2026-01-29T15:20:47Z</published>
    <updated>2026-01-29T15:20:47Z</updated>
    <category term="found objects"/>
    <category term="the legend of zelda"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;The Final Kakariko Reveal&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.instagram.com/p/DTlCE3tkcnA/"&gt;https://www.instagram.com/p/DTlCE3tkcnA/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;"I don't need Ocarina of Time to be remade with current-gen graphics," I said, like a clown.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=742248" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:742081</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/742081.html"/>
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    <title>When the hog is giant, and also weed</title>
    <published>2026-01-28T22:11:03Z</published>
    <updated>2026-01-28T23:19:08Z</updated>
    <category term="found objects"/>
    <category term="philadelphia"/>
    <category term="mosscore"/>
    <dw:security>public</dw:security>
    <dw:reply-count>2</dw:reply-count>
    <content type="html">&lt;b&gt;Controlled Plant Lists&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.pa.gov/agencies/pda/plants-land-water/plant-industry/noxious-weeds-and-controlled-plants/controlled-plant-noxious-weed-lists"&gt;https://www.pa.gov/agencies/pda/plants-land-water/plant-industry/noxious-weeds-and-controlled-plants/controlled-plant-noxious-weed-lists&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://rynling.dreamwidth.org/742081.html#cutid1"&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt; &lt;br /&gt;&lt;br /&gt;I noticed that there's something called "giant hogsweed" at the top of the Class A list. That's a great name, so I googled it, and wow. Giant hogsweed looks like Queen Anne's lace (a lovely white wildflower that's all over London), but it's substantially larger. And I mean like. Substantially. If you're into botanical horror, this is a fun one.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=742081" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:740692</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/740692.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=740692"/>
    <title>The 32bit era reached out to me like a Michelangelo painting</title>
    <published>2026-01-20T14:18:47Z</published>
    <updated>2026-01-20T14:19:10Z</updated>
    <category term="mosscore"/>
    <category term="found objects"/>
    <category term="music"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;Vermis: Sounds of the World&lt;/b&gt;&lt;br /&gt;&lt;a href="https://radagasttenderofbeasts.bandcamp.com/album/sounds-of-the-world-vermis-vol-1-melodies-of-the-unknown"&gt;https://radagasttenderofbeasts.bandcamp.com/album/sounds-of-the-world-vermis-vol-1-melodies-of-the-unknown&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The top comment on this album says it best:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Every track fits that book like skin on bone. Same fever-dream vibe. You get that ache again—nostalgia for a game you never played.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Also: &lt;i&gt;I got the cassette, but no cassette player. Therefore, the cassette tape lays untouched until a future adventurer pulls it from my clasped, mummified hand; it is an object of puissance.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=740692" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:740501</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/740501.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=740501"/>
    <title>Another indie comics collective bites the dust</title>
    <published>2026-01-19T15:51:51Z</published>
    <updated>2026-01-24T14:06:22Z</updated>
    <category term="publishing"/>
    <category term="found objects"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;The Hiveworks Guild Statement on Hiveworks Comics&lt;/b&gt;&lt;br /&gt;&lt;a href="https://cartoonist.coop/hiveworks-guild-statement/"&gt;https://cartoonist.coop/hiveworks-guild-statement/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Hiveworks has failed to provide its advertised services, has bled talent and downsized dramatically, and has revealed a massive $340,000 worth of debt that the Guild became aware of in early 2025. We now feel it is imperative to put on record our history with Hiveworks – both to stand as proof of what we have tried to accomplish, and also serve as a warning to those who may consider associating professionally with the company founders.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;I've said it before, and I'll say it again: Discord mod drama never ends well. I know the complaint of these artists goes far beyond "mod drama," but still. I feel like I've seen all of this before.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=740501" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:735316</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/735316.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=735316"/>
    <title>Lofi beats to sparkle and relax to</title>
    <published>2025-12-24T14:13:58Z</published>
    <updated>2025-12-24T14:14:28Z</updated>
    <category term="music"/>
    <category term="found objects"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;はじける光 by Amalume&lt;/b&gt;&lt;br /&gt;(&lt;a href="https://www.youtube.com/watch?app=desktop&amp;amp;v=UCjlOiUjx0s&amp;amp;list=OLAK5uy_kemrcFC-4jaZdxLwBkLbfDDNowfGsArhU&amp;amp;index=2"&gt;on YouTube here&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Because I unironically want my life to have the soundtrack of a PS1 game, I spend a lot of time seeking out lo-fi instrumentals. This one in particular has gotten me through the past few days, when the roads and the grocery stores have been especially intense.&lt;br /&gt;&lt;br /&gt;If you celebrate Christmas, I'm sending love and good wishes for your family to behave. If not, I'm sending love and good wishes for tasty Chinese food and a nice movie. ☕&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=735316" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:735087</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/735087.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=735087"/>
    <title>Re: Project Kat</title>
    <published>2025-12-24T14:03:38Z</published>
    <updated>2025-12-24T14:03:38Z</updated>
    <category term="found objects"/>
    <category term="horror games"/>
    <category term="itchio"/>
    <category term="video games"/>
    <category term="art"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">I also want to share this illustration from the developer's page on Itch.io, because it's a mood.&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://rynling.dreamwidth.org/735087.html#cutid1"&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=735087" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:733828</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/733828.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=733828"/>
    <title>Velvetyne Fonts</title>
    <published>2025-12-14T14:17:22Z</published>
    <updated>2025-12-17T12:03:11Z</updated>
    <category term="found objects"/>
    <category term="fandom"/>
    <category term="the legend of zelda"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;Velvetyne&lt;/b&gt;&lt;br /&gt;&lt;a href="https://velvetyne.fr/"&gt;https://velvetyne.fr/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Velvetyne is a collective dedicated to researching and disseminating typography and typeface creation. Together, we give life to fonts and graphical objects under open licenses, allowing for their use, modification, and redistribution.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;This is a cool collection of free-to-use fonts. The website design is quite nice too.&lt;br /&gt;&lt;br /&gt;I learned about this resource via a fantastic work on AO3 (&lt;a href="https://archiveofourown.org/collections/Doodle_4_Doodle_2025/works/75141921"&gt;here&lt;/a&gt;) in which the artist used some of these fonts on postage stamp designs showcasing the flora and fauna of Breath of the Wild. &lt;br /&gt;&lt;br /&gt;This piece was created for the &lt;span style='white-space: nowrap;'&gt;&lt;a href='https://doodle4doodle.dreamwidth.org/profile'&gt;&lt;img src='https://www.dreamwidth.org/img/silk/identity/community.png' alt='[community profile] ' width='16' height='16' style='vertical-align: text-bottom; border: 0; padding-right: 1px;' /&gt;&lt;/a&gt;&lt;a href='https://doodle4doodle.dreamwidth.org/'&gt;&lt;b&gt;doodle4doodle&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; exchange, which just went live yesterday and has been incredibly successful. There's a lot of interesting art in this collection, and people have been leaving tons of super-positive comments. What a joy, honestly.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=733828" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:732890</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/732890.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=732890"/>
    <title>Atticus</title>
    <published>2025-12-10T14:14:52Z</published>
    <updated>2025-12-10T17:07:30Z</updated>
    <category term="resolutions"/>
    <category term="publishing"/>
    <category term="found objects"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;b&gt;Atticus&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.atticus.io/"&gt;https://www.atticus.io/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Create professional print books and eBooks easily with the all-in-one book writing software.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Ohhhhhhhhh I’ve been looking for something like this. I knew there was a specialty ebook publishing software for Apple, so it’s good to see that there’s one for PC as well.&lt;br /&gt;&lt;br /&gt;Next year I’d like to start my own press and put some of my zines on Amazon as ebooks. I’d actually be happy to do this right now, but I need to save enough money to (1) buy ISBNs, (2) compensate the cover artists, and (3) get this software, I guess. &lt;br /&gt;  &lt;br /&gt;If you’re wondering: InDesign moved to a subscription model, and it can burn.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=732890" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:730301</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/730301.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=730301"/>
    <title>El problema es al capitalismo</title>
    <published>2025-11-30T11:27:29Z</published>
    <updated>2025-12-04T12:09:27Z</updated>
    <category term="fuck capitalism"/>
    <category term="found objects"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">For the past twenty years, two things have been happening in 2D animation. First, American studios have been offshoring in-between frames to Asia (as was the case in Adventure Time and Steven Universe). Second, Japanese studios have started to do the same thing after being accused of literally killing young people in their own industry by forcing them to create in-between frames under grueling conditions. I've linked to and excerpted two articles under the cut.&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://rynling.dreamwidth.org/730301.html#cutid1"&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;To me, the antidote to the "line must always go up" issue with larger studios seems to be smaller studios that are largely independent from such concerns. The problem is that, especially for 2D animation, production is extremely labor-intensive, mainly because of the necessity of creating in-between frames. If you're a manic college student whose body still works, maybe you can do this labor, and you can do it with joy. Back before everyone deleted their accounts, however, Twitter was filled with comics drawn by indie animators in their late 20s explaining why they were quitting: working that hard fucks you up both physically and psychologically. The labor is literally disabling.&lt;br /&gt;&lt;br /&gt;Based on the foundation of work pioneered by 3D animation, the generation of in-between frames by AI could be a good and useful application for the technology as a labor-saving tool. It has so much potential, and I hate that it's being used &lt;b&gt;against&lt;/b&gt; artists, specifically with the aim of eliminating them entirely. The technology has an amazing potential to solve critical problems that have persisted in the animation industry for decades; but, instead of empowering artists, it's become an existential threat. This is dystopian, and I hate it.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=730301" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:727485</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/727485.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=727485"/>
    <title>Kickstarting for Fun and... Probably Not Profit tbh</title>
    <published>2025-11-16T14:10:15Z</published>
    <updated>2025-11-19T13:59:01Z</updated>
    <category term="resolutions"/>
    <category term="found objects"/>
    <category term="zines"/>
    <dw:security>public</dw:security>
    <dw:reply-count>2</dw:reply-count>
    <content type="html">&lt;b&gt;The Grand Coven Library -- Solo RPG Zine&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.kickstarter.com/projects/skoticus/the-grand-coven-library-solo-rpg-zine/description"&gt;https://www.kickstarter.com/projects/skoticus/the-grand-coven-library-solo-rpg-zine/description&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I've been thinking of perhaps using Kickstarter to fund the initial print run of my Ruins zine. I've been hesitant to do anything like this for various reasons, but I found a successful project that might serve as a good template. I don't think I'm going to get 220 backers donating $4000, but I could probably put together a page like this. &lt;br /&gt;&lt;br /&gt;Ordering 50 full-color zines from the printer I currently use is about $300, and that seems like a reasonable goal. I actually have a copy of the zine listed above, and it's just a small, 16-page, black-and-white stapled zine made with a home printer. If a physical copy of something like this can go for $10 before shipping, I can probably get away with asking for something similar, at which point I'd only need 10-20 backers for a successful project. That's doable, right?&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=727485" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:717336</id>
    <link rel="alternate" type="text/html" href="https://rynling.dreamwidth.org/717336.html"/>
    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=717336"/>
    <title>A shrunken and fragmented media industry</title>
    <published>2025-10-01T13:46:00Z</published>
    <updated>2025-10-04T12:05:00Z</updated>
    <category term="guillotine"/>
    <category term="publishing"/>
    <category term="found objects"/>
    <dw:security>public</dw:security>
    <dw:reply-count>3</dw:reply-count>
    <content type="html">&lt;b&gt;The Publishing Industry Has a Gambling Problem&lt;/b&gt;&lt;br /&gt;&lt;a href="https://thewalrus.ca/the-publishing-industry-has-a-gambling-problem/"&gt;https://thewalrus.ca/the-publishing-industry-has-a-gambling-problem/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;If buying the debut is a rollicking night at the craps table, then the sophomore project is the sober morning after. Gone is the clean slate. What publishers really want to see, McGrath says, is growth. “More than any particular number, they’re looking to see a track that is always on the rise.” This is impossible to prove after only one book, especially a book that loses the publisher money. Which is to say: almost all of them.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://rynling.dreamwidth.org/717336.html#cutid1"&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Idk man. Fun times. I'm doing my best to write and publish reviews; and, despite everything, I think my own stories are worth the struggle and anxiety of the publication game. Still, I wish everything didn't have to be so difficult.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=717336" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2011-12-23:1210369:717229</id>
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    <link rel="self" type="text/xml" href="https://rynling.dreamwidth.org/data/atom/?itemid=717229"/>
    <title>The Narcotized Text</title>
    <published>2025-10-01T12:54:52Z</published>
    <updated>2025-10-01T13:02:59Z</updated>
    <category term="i blame the patriarchy"/>
    <category term="found objects"/>
    <category term="needs more salt"/>
    <category term="writing"/>
    <category term="academia"/>
    <dw:security>public</dw:security>
    <dw:reply-count>3</dw:reply-count>
    <content type="html">&lt;b&gt;Large Language Muddle&lt;/b&gt;&lt;br /&gt;&lt;a href="https://www.nplusonemag.com/issue-51/the-intellectual-situation/large-language-muddle/"&gt;https://www.nplusonemag.com/issue-51/the-intellectual-situation/large-language-muddle/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;But a still graver scandal of AI — like its hydra-head sibling, cryptocurrency — is the technology’s colossal wastefulness. The untold billions firehosed by investors into its development; the water-guzzling data centers draining the parched exurbs of Phoenix and Dallas; the yeti-size carbon footprint of the sector as a whole — and for what? A cankerous glut of racist memes and cardboard essays. Not only is the ratio of AI’s resource rapacity to its productive utility indefensibly and irremediably skewed, AI-made material is itself a waste product: flimsy, shoddy, disposable, a single-use plastic of the mind.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;We're now a month into the semester, and I'm working my way through my classes' first batch of reading responses. It's impossible to exaggerate how obvious the computer-generated essays are. How obvious, and how insulting. &lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://rynling.dreamwidth.org/717229.html#cutid1"&gt;Read more...&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;So, to me, this essay isn't &lt;b&gt;wrong&lt;/b&gt;, necessarily, but it demonstrates an onanistic obsession with intellectual privilege that runs counter to its stated goal of resisting the encroachment of LLMs into public discourse. As the market for writing shrinks due to lack of funding, building even higher walls around "the literary community" isn't effective praxis.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=rynling&amp;ditemid=717229" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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