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The Suicide of Rachel Foster
The Suicide of Rachel Foster is a suspense thriller in the form of a walking sim that takes about two and a half hours to play. The game has moderate elements of horror, and the relationship between the player-character’s father and the teenage girl he groomed is a key part of the story.
This is a difficult game to recommend, as I’m not sure its flaws outweigh its merits. These flaws aren’t necessarily related to the story, which is engaging despite its sensitive themes. Rather, The Suicide of Rachel Foster has major gameplay issues that will probably be a turn-off for anyone who isn’t already a veteran fan of walking sims. In other words, The Suicide of Rachel Foster is a very walking-simy walking sim, and I think it’s safe to say that people who aren’t interested in the premise probably won’t get a lot out of the game.
That being said, the premise is a banger: Your dad was the manager of what is essentially the Overlook Hotel from The Shining, and you get trapped in the hotel by a snowstorm while going to inspect the property after your dad’s death. As you might imagine, a terrible family secret comes to light, and it’s entirely possible that you’re not as alone in the building as you were led to believe.
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If you’re not sold on The Suicide of Rachel Foster but curious about where it goes with its premise, I’d recommend checking out the Wikipedia article (here), which contains a detailed plot synopsis. I think The Suicide of Rachel Foster probably would have made a better novel, but there’s also something to be said for the experience of being able to walk through the hotel while hearing every creak of the floorboards and every rattle of the pipes in the walls. The dev team clearly put a lot of love and care into creating an immersive setting, and I enjoyed being drawn into this decaying hotel’s strange and horrible story.
The Suicide of Rachel Foster was released back in 2020, but I picked it up now because it’s currently on sale for $2. I think the sale is still going on for a few days, so maybe the game is worth trying if you’re interested in the premise. If nothing else, the sound design is amazing, and it might be fun to poke around the hotel a bit even if you’re not interested in playing through the full game.
This is a difficult game to recommend, as I’m not sure its flaws outweigh its merits. These flaws aren’t necessarily related to the story, which is engaging despite its sensitive themes. Rather, The Suicide of Rachel Foster has major gameplay issues that will probably be a turn-off for anyone who isn’t already a veteran fan of walking sims. In other words, The Suicide of Rachel Foster is a very walking-simy walking sim, and I think it’s safe to say that people who aren’t interested in the premise probably won’t get a lot out of the game.
That being said, the premise is a banger: Your dad was the manager of what is essentially the Overlook Hotel from The Shining, and you get trapped in the hotel by a snowstorm while going to inspect the property after your dad’s death. As you might imagine, a terrible family secret comes to light, and it’s entirely possible that you’re not as alone in the building as you were led to believe.
( Read more... )
If you’re not sold on The Suicide of Rachel Foster but curious about where it goes with its premise, I’d recommend checking out the Wikipedia article (here), which contains a detailed plot synopsis. I think The Suicide of Rachel Foster probably would have made a better novel, but there’s also something to be said for the experience of being able to walk through the hotel while hearing every creak of the floorboards and every rattle of the pipes in the walls. The dev team clearly put a lot of love and care into creating an immersive setting, and I enjoyed being drawn into this decaying hotel’s strange and horrible story.
The Suicide of Rachel Foster was released back in 2020, but I picked it up now because it’s currently on sale for $2. I think the sale is still going on for a few days, so maybe the game is worth trying if you’re interested in the premise. If nothing else, the sound design is amazing, and it might be fun to poke around the hotel a bit even if you’re not interested in playing through the full game.