rynling: (Terra)
Rynling R&D ([personal profile] rynling) wrote2025-04-04 05:04 am

Re: Vermis: Lost Dungeons and Forbidden Woods

Vermis: Lost Dungeons and Forbidden Woods RPG artbook review
https://bdsmrpg.blogspot.com/2023/06/vermis-lost-dungeons-and-forbidden.html?m=1

In those days, a guide book would sometimes contain a world unto itself, with the world lore, character options, and select item and enemy types to accompany the experience. [...] Implication was the name of the game, making you want to fill in those gaps and see the sprites in motion, to experience the endings to the quests introduced in the little tome.

The Guide to a Game That Doesn’t Exist: On Plastiboo’s “Vermis”
https://lareviewofbooks.org/article/the-guide-to-a-game-that-doesnt-exist-on-plastiboos-vermis/

As a strategy guide — precisely insofar as it is a strategy guide — Vermis makes good on the promise that such volumes once made to their readers: that there is a world beyond these pages waiting to be explored. [...] Vermis also builds the speculative world of its own existence: a world where this bygone form of secondary literature, the strategy guide, never disappeared, never dissolved into the slush of the content economy, but instead flourished as an aesthetic form unto itself.

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