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2019 Resolution #2
I want to play more video games!
I tend to get obsessed with one game and play it for hundreds of hours. For most of 2017 and 2018, that game was Breath of the Wild, and it’s currently Final Fantasy XII: The Zodiac Age. Since there are only so many hours in the day and only so many days in the year, this means that I don’t play many new games, which is exacerbated by the fact that I really enjoy replaying older games.
This year I’d like to set time aside to play games I’m interested in but don’t play because I feel like I’ve already exceeded my quota of fun by staying up until two in the morning filling in rows of a character’s license grid (or collecting Koroks or, you know, whatever). I also have an irrational compulsion to finish games even if they stop being fun, which means I’m unlikely to pick up a new game unless it’s a #1 Top Tier Indie Classic That Requires No Time Commitment. I’d like to get past this and try new things!
I’m limited by the fact that I refuse to play games on Steam, but I still have a short list of games I’d like to try now that they’re starting to be released on the Nintendo Switch, like Superbrothers: Sword and Sworcery and Kentucky Route Zero. During the past year the University of Minnesota Press started putting out fantastic and inexpensive paperback monographs on games and gaming culture that have veered away from the pretentious “Videogames As One Word™: I Am A Straight White Man” genre that currently characterizes the majority of academic writing on games and have instead focused more on broader strands of literary and Media Studies criticism. Aubrey Anable’s Playing with Feelings is a good example of the sort of interesting work that’s coming out in the series, and reading books like this makes me want to sit down and play every single game under discussion. Saying that scholarship has made me want to play games is peak nerd, and I am ashamed of myself, but still.
Video games! Let’s play them in 2019!!
I tend to get obsessed with one game and play it for hundreds of hours. For most of 2017 and 2018, that game was Breath of the Wild, and it’s currently Final Fantasy XII: The Zodiac Age. Since there are only so many hours in the day and only so many days in the year, this means that I don’t play many new games, which is exacerbated by the fact that I really enjoy replaying older games.
This year I’d like to set time aside to play games I’m interested in but don’t play because I feel like I’ve already exceeded my quota of fun by staying up until two in the morning filling in rows of a character’s license grid (or collecting Koroks or, you know, whatever). I also have an irrational compulsion to finish games even if they stop being fun, which means I’m unlikely to pick up a new game unless it’s a #1 Top Tier Indie Classic That Requires No Time Commitment. I’d like to get past this and try new things!
I’m limited by the fact that I refuse to play games on Steam, but I still have a short list of games I’d like to try now that they’re starting to be released on the Nintendo Switch, like Superbrothers: Sword and Sworcery and Kentucky Route Zero. During the past year the University of Minnesota Press started putting out fantastic and inexpensive paperback monographs on games and gaming culture that have veered away from the pretentious “Videogames As One Word™: I Am A Straight White Man” genre that currently characterizes the majority of academic writing on games and have instead focused more on broader strands of literary and Media Studies criticism. Aubrey Anable’s Playing with Feelings is a good example of the sort of interesting work that’s coming out in the series, and reading books like this makes me want to sit down and play every single game under discussion. Saying that scholarship has made me want to play games is peak nerd, and I am ashamed of myself, but still.
Video games! Let’s play them in 2019!!