rynling: (Ganondorf)
Rynling R&D ([personal profile] rynling) wrote2023-03-14 09:37 am
Entry tags:

AI Romance and the Ethics of Care

Well lads, it took some research into real-life sci-fi technology (specifically Japanese caregiver robots) to get me here, but I finally started learning about "the ethics of care."

Apparently what happened is that, when they finally started letting women be college professors and publish in academic journals in the 1960s, many of these women began pushing back against "traditional" models of ethics. According to these older models, which were all formulated by men, we need to behave ethically because, if we don't, we will be punished by family, or punished by society, or punished by God, or punished by peers. Meanwhile, the "ethics of care" is just the idea that we should behave ethically toward other people because other people are human too.

This was and continues to be a "radical" system of ethics because it's difficult (for men? for Christians? for academics? idk) to conceive of people who don't share your ascribed status as fully human in the same way that you are. So like, are women fully human? Are children fully human? Are ethnic/racial minorities fully human? Are immigrants fully human? Are economically disadvantaged people fully human? Are disabled people fully human? Apparently "yes of course" is a difficult answer to arrive at, and it requires extremely sophisticated arguments to "prove."

Meanwhile, there's been a recent substream of "indigenous ethics of care" that applies to our relationship with the environment. This is also extremely controversial, as apparently the idea that "we should not harm other forms of life on this planet just because we can" is difficult to justify according to Greco-Roman systems of ethics that were formulated two millennia before the industrial revolution.

To me, this is just another reminder that I occupy an entirely different world than other people. Like, for me, the question of "are robots human" is meaningless in the face of the far more important issue of "can you romance them."
lassarina: (Default)

[personal profile] lassarina 2023-03-17 07:23 pm (UTC)(link)
"but can I kiss them though": the operative question in every Dragon Age and Mass Effect game.

It's.....fascinating, for some definitions thereof, that the ethical models of men depend on "will I get caught" whereas the ethical model of care both.....ignores that question as irrelevant and *also* seems to pre-assume that one *will* be found out. I feel like this says a lot but I can't exactly tease out the details, but my brain went to such things as the crypto scandal with SBF and the fall of various financial institutions, all of which were tied in some way to being unethical because society would not punish you (which it didn't) even if you got caught (which you did).
lassarina: (Default)

[personal profile] lassarina 2023-03-20 04:38 pm (UTC)(link)
yeah, no, you're not wrong, BioWare has had wackadoodle gameplay choices forever. When I played my first BioWare game (Neverwinter Nights), I didn't know how D&D 3.5 was supposed to work, so when my poor squishy sorceress found a dual-blade ice sword she didn't know how to use, I didn't realize that you were supposed to sell random magical equipment like that, so instead I wasted like 3 levels' worth of feats on becoming able to use this fucking sword. As a squishy thing. I mean, NWN had a great story for the time, but also, god, so opaque.

(I've never played with mods; the one I want most is the one that makes spiders become not-spiders. But mostly I've played them as-packaged and sometimes that's regrettable.)
lassarina: Fenris from Dragon Age 2, looking serious (Fenris: serious)

[personal profile] lassarina 2023-03-20 04:36 pm (UTC)(link)
I didn't take it as an insult!

Honestly, I would recommend Dragon Age 2. It has the best companions; if you set the difficulty to Easy then most fights are pretty chill and you can bulldoze them with a minimum of fuss; and it's more self-contained in terms of the world than Origins/Awakening and presumably Inquisition (which I haven't played.) I've played it both on PC and console without mods and while there is the occasional hilarious glitch, there's not much that's unplayable. (Note: there is some kind of bug if you play both DLC missions, Legacy and Mark of the Assassin, in the same playthrough, that fucks up saves. I would choose Legacy every time, personally--and have, lol.)

The game isn't without flaws; the fact that it was shoved out the door too fast shows in reused maps and some odd writing choices with regard to timeline, but I just love the companions and the smaller, more personal nature of the story so much. (DAO and DAI--and the Mass Effect trilogy--are all about giant world-shaking disasters that you must save the world from. DA2 is about one city teetering on the edges of multiple disasters and you are just A Person Trying to Live and Everything's A Fucking Mess.)

Also it has Gideon Emery and Eve Myles among its star VAs, and I love that for it.