Night in the Woods, Part Five
Aug. 25th, 2019 08:36 amNight in the Woods contains universal themes, but it’s also specific to its cultural and political moment. If you ignore the context, you run the risk of misinterpreting the story (as I would argue that the person who wrote the Polygon review did). I’ve seen numerous reviewers and theorists label Night in the Woods as “cosmic horror,” but that’s not really what the game is about.
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What I’m trying to say is that the “horror of an absurd and uncaring universe” in Night in the Woods has very little to do with the mine monster or the star cat. Meanwhile, the death cult of older people who will literally sacrifice the lives of younger people for the vague promise of being able to sustain an imagined standard of living is about as clear of an allegory of the months leading to the 2016 U.S. presidential election as you can get.
According to Scott Benson, the game's writer and artist, Night in the Woods is supposed to be set in western Pennsylvania near Pittsburgh, but Possum Springs could be anywhere, really. The first time I played the game, I thought it was set in an area of rural north Georgia around Athens, but it could be anywhere – upstate Michigan, rural Kentucky, eastern Washington State, Baltimore, St. Louis, Portland, San Jose, Fairbanks, Cleveland, Buffalo.
The game is so well-written, and it’s so relevant and important! The scariest thing about the game is the sheer number of reviews I’ve read that brush it off as a boring platformer with unexplained cosmic horror and an unlikeable protagonist. I'm strongly considering writing about the game for a professional venue, but I need to figure out how to do so without referencing (and thus reinforcing the validity of) these reviews.
( Read more... )
What I’m trying to say is that the “horror of an absurd and uncaring universe” in Night in the Woods has very little to do with the mine monster or the star cat. Meanwhile, the death cult of older people who will literally sacrifice the lives of younger people for the vague promise of being able to sustain an imagined standard of living is about as clear of an allegory of the months leading to the 2016 U.S. presidential election as you can get.
According to Scott Benson, the game's writer and artist, Night in the Woods is supposed to be set in western Pennsylvania near Pittsburgh, but Possum Springs could be anywhere, really. The first time I played the game, I thought it was set in an area of rural north Georgia around Athens, but it could be anywhere – upstate Michigan, rural Kentucky, eastern Washington State, Baltimore, St. Louis, Portland, San Jose, Fairbanks, Cleveland, Buffalo.
The game is so well-written, and it’s so relevant and important! The scariest thing about the game is the sheer number of reviews I’ve read that brush it off as a boring platformer with unexplained cosmic horror and an unlikeable protagonist. I'm strongly considering writing about the game for a professional venue, but I need to figure out how to do so without referencing (and thus reinforcing the validity of) these reviews.