Blossom Tales: The Sleeping King
May. 14th, 2020 08:19 amBlossom Tales is a Zelda clone modeled on A Link to the Past with graphics that feel like a cross between Final Fantasy IV and Secret of Mana.
It’s a cute game that takes about six or seven hours to complete, and it is delightful.
The world design is intelligent, the writing is clever, and it’s a lot of fun to walk around and mow grass while collecting various items and discovering secrets. The dungeons are a bit tedious, but the level of challenge is relatively balanced, with no inexplicable puzzles or sudden jumps in difficulty.
It probably won’t surprise anyone that I play a lot of Zelda clones, but I never make it past the first hour of most of them. Blossom Tales is good, though. It’s fun to play, and the Princess Bride style frame story of an older man telling his grandchildren a story that is most definitely not *cough* Legend of Zelda works well as a lighthearted metacommentary and a source of jokes and silly puns.
I know it’s not that easy, but damn, now I want to make a Zelda clone too.
It’s a cute game that takes about six or seven hours to complete, and it is delightful.
The world design is intelligent, the writing is clever, and it’s a lot of fun to walk around and mow grass while collecting various items and discovering secrets. The dungeons are a bit tedious, but the level of challenge is relatively balanced, with no inexplicable puzzles or sudden jumps in difficulty.
It probably won’t surprise anyone that I play a lot of Zelda clones, but I never make it past the first hour of most of them. Blossom Tales is good, though. It’s fun to play, and the Princess Bride style frame story of an older man telling his grandchildren a story that is most definitely not *cough* Legend of Zelda works well as a lighthearted metacommentary and a source of jokes and silly puns.
I know it’s not that easy, but damn, now I want to make a Zelda clone too.