Skyward Sword HD, Part Two
Jul. 18th, 2021 07:57 amThings I like about Skyward Sword:
- the story
- the characters
- the pastel color palette
- the dungeons (best in the series imo)
- the flying beetle device
- Beedle the character
- Groose my beloved
- the relationship between Groose and Impa
- the love story between Link and Zelda in the game
- the love story between Hylia and Demise in my head
- the pumpkins, Kikwis, and other small round objects
It’s a shame that I have to remind myself why I like this game; but, to be honest, Twilight Princess is the same way. A lot of games from the PlayStation 2/3 era have “tech demo” intro sections that you really have to sit down and endure in order to get to the game proper. One of the worst examples I can think of is Final Fantasy XII, which happens to be one of my favorite games of all time.
Since the controls for Skyward Sword make my left hand cramp up, I’ve been playing it in twenty-minute sittings. In the meantime, I finally returned to Blossom Tales, an indie homage to A Link to the Past rendered with early SNES era FFIV-style graphics. I’d gotten about halfway through the game around this time last summer and put it down because I accidentally got sucked back into Animal Crossing, but it’s been a lot of fun to return to it. I don’t think Blossom Tales is that long; so, if I finish it, I might go wild and actually sit down with the Zelda-like indie darling Anodyne, which I keep buying and downloading but never playing.
In other words, I’m playing Zelda games in between sessions of a Zelda game so that I can use Zelda games to better enjoy a Zelda gamebecause sometimes fans make better games than Nintendo.
- the story
- the characters
- the pastel color palette
- the dungeons (best in the series imo)
- the flying beetle device
- Beedle the character
- Groose my beloved
- the relationship between Groose and Impa
- the love story between Link and Zelda in the game
- the love story between Hylia and Demise in my head
- the pumpkins, Kikwis, and other small round objects
It’s a shame that I have to remind myself why I like this game; but, to be honest, Twilight Princess is the same way. A lot of games from the PlayStation 2/3 era have “tech demo” intro sections that you really have to sit down and endure in order to get to the game proper. One of the worst examples I can think of is Final Fantasy XII, which happens to be one of my favorite games of all time.
Since the controls for Skyward Sword make my left hand cramp up, I’ve been playing it in twenty-minute sittings. In the meantime, I finally returned to Blossom Tales, an indie homage to A Link to the Past rendered with early SNES era FFIV-style graphics. I’d gotten about halfway through the game around this time last summer and put it down because I accidentally got sucked back into Animal Crossing, but it’s been a lot of fun to return to it. I don’t think Blossom Tales is that long; so, if I finish it, I might go wild and actually sit down with the Zelda-like indie darling Anodyne, which I keep buying and downloading but never playing.
In other words, I’m playing Zelda games in between sessions of a Zelda game so that I can use Zelda games to better enjoy a Zelda game