We Know the Devil
Jul. 20th, 2023 08:05 amWe Know the Devil
https://pillowfight.itch.io/we-know-the-devil
We Know the Devil is a horror-themed visual novel about three teenagers at summer camp. Although the world of the game is close to our own, there are key differences, one of which is that “the devil” is real. One of the kids’ duties as campers is to reinforce the magical wards protecting a forest, and your job as the player is to help them make it through the night. We Know the Devil has four endings; and, depending on how quickly you read, it takes about thirty to forty minutes to finish a run.
Since you can’t get the true ending on your first playthrough, I might recommend going into the game without consulting a guide, but only if you’re the sort of person who absolutely can’t tolerate any spoilers whatsoever. We Know the Devil functions primarily at an allegorical level, and you’ll get infinitely more out of its story if you understand what’s going on. When I talk about this game, I’m not going to spoil what happens, but I think it makes sense to accurately describe its premise.
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Admittedly, the allegory is clever. Still, I wish the story and characters stood on their own without it, and I would have appreciated if the setting were better explained for the benefit of players who don’t come from that particular cultural background. All that aside, I enjoyed the game’s gentle and sketchy visual portrayals of its characters, and the descriptive writing that frames their conversations is quite good and occasionally even beautiful. On the whole, I’m grateful that I had the opportunity to experience this story, but I wish I’d done myself a favor and read more about its cultural context first.
https://pillowfight.itch.io/we-know-the-devil
We Know the Devil is a horror-themed visual novel about three teenagers at summer camp. Although the world of the game is close to our own, there are key differences, one of which is that “the devil” is real. One of the kids’ duties as campers is to reinforce the magical wards protecting a forest, and your job as the player is to help them make it through the night. We Know the Devil has four endings; and, depending on how quickly you read, it takes about thirty to forty minutes to finish a run.
Since you can’t get the true ending on your first playthrough, I might recommend going into the game without consulting a guide, but only if you’re the sort of person who absolutely can’t tolerate any spoilers whatsoever. We Know the Devil functions primarily at an allegorical level, and you’ll get infinitely more out of its story if you understand what’s going on. When I talk about this game, I’m not going to spoil what happens, but I think it makes sense to accurately describe its premise.
( Read more... )
Admittedly, the allegory is clever. Still, I wish the story and characters stood on their own without it, and I would have appreciated if the setting were better explained for the benefit of players who don’t come from that particular cultural background. All that aside, I enjoyed the game’s gentle and sketchy visual portrayals of its characters, and the descriptive writing that frames their conversations is quite good and occasionally even beautiful. On the whole, I’m grateful that I had the opportunity to experience this story, but I wish I’d done myself a favor and read more about its cultural context first.