Art Schedule
Apr. 14th, 2021 10:30 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Now that I've committed myself to devoting more time to visual art, I'm trying to work out a schedule.
When it comes to writing, I generally work on three projects at a time, and I usually devote a block of time to each project every day (unless I get really inspired by one project or find myself uncomfortably close to a deadline). The first is a professional writing project, the second is a creative "portfolio piece" that I'm submitting for publication somewhere, and the third is whatever self-indulgent trashy garbage novel I happen to writing.
I think it might make sense to apply the same strategy for art. The three projects I should be devoting a block of time to working on every day are:
(1) Fan art, for audience and exposure
(2) A portfolio piece to be submitted for publication
(3) The Demon King illustrations and comics
For fan art, I should probably go with a ratio of at least two Legend of Zelda pieces for every one indie game illustration. I really love drawing indie game fan art, and it always gets retweeted by the official accounts of these games, but I can't emphasize enough how little attention these illustrations receive otherwise.
For portfolio pieces, there are always non-fandom zines and small-press lit mags looking for submissions of themed illustrations and comics, and I think my style stands out in these circles. Truth be told, I've received a far better response for my illustrations and comics than I have for my fiction.
As for The Demon King, I think it's probably good to work out a daily division of tasks, with like, Monday being scripts and thumbnails, Tuesday being the initial panel and text layout, and so on. I've never tried to serialize anything on a consistent schedule before, so it will be good to time each step in the process and adjust my daily tasks accordingly.
When it comes to writing, I generally work on three projects at a time, and I usually devote a block of time to each project every day (unless I get really inspired by one project or find myself uncomfortably close to a deadline). The first is a professional writing project, the second is a creative "portfolio piece" that I'm submitting for publication somewhere, and the third is whatever self-indulgent trashy garbage novel I happen to writing.
I think it might make sense to apply the same strategy for art. The three projects I should be devoting a block of time to working on every day are:
(1) Fan art, for audience and exposure
(2) A portfolio piece to be submitted for publication
(3) The Demon King illustrations and comics
For fan art, I should probably go with a ratio of at least two Legend of Zelda pieces for every one indie game illustration. I really love drawing indie game fan art, and it always gets retweeted by the official accounts of these games, but I can't emphasize enough how little attention these illustrations receive otherwise.
For portfolio pieces, there are always non-fandom zines and small-press lit mags looking for submissions of themed illustrations and comics, and I think my style stands out in these circles. Truth be told, I've received a far better response for my illustrations and comics than I have for my fiction.
As for The Demon King, I think it's probably good to work out a daily division of tasks, with like, Monday being scripts and thumbnails, Tuesday being the initial panel and text layout, and so on. I've never tried to serialize anything on a consistent schedule before, so it will be good to time each step in the process and adjust my daily tasks accordingly.