rynling: (Terra Branford)
[personal profile] rynling
What Comes After is a visual novel about a suicidal young woman who falls asleep on a commuter train and wakes up to find herself on a train to the afterlife. The game takes about 45 minutes to play from start to finish, and it costs $3.

The gameplay is simple: You walk from left to right and talk to ghosts. When you get to the end of the train, you turn around and go back to the car where you started in order to have one final conversation. That's about it.

The dialogue is unabashedly sentimental, and nobody spellchecked the text, but I didn't find this distracting. What Comes After is basically a warm cup of tea in visual novel form, and I think it's actually better that it's not cleverly written or immaculately polished.

Also there are ghost cats and ghost dogs, and yes you can pet them. There's a ghost elephant too, and you can hug its trunk. There's another type of ghost on the train, but I won't spoil the surprise. Let me just say that, when you get to that specific train car, it's a solid "Jesus fuck that's beautiful" moment.

What Comes After is clearly a passion project created by one person (with a few friends helping out on the publishing end), so it serves as a decent model of what a micro-scale independent game can look like. It's a bit inspirational, like, Perhaps I could create something like this myself one day. In any case, I was saving this game for when I needed a small dose of happiness, and I enjoyed the experience. That was $3 well spent.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

Profile

rynling: (Default)
Rynling R&D

January 2026

S M T W T F S
     12 3
45678910
1112 1314 1516 17
18 19 20212223 24
25 262728293031

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jan. 27th, 2026 04:57 pm
Powered by Dreamwidth Studios