Date: 2023-03-20 04:38 pm (UTC)
lassarina: (Default)
From: [personal profile] lassarina
yeah, no, you're not wrong, BioWare has had wackadoodle gameplay choices forever. When I played my first BioWare game (Neverwinter Nights), I didn't know how D&D 3.5 was supposed to work, so when my poor squishy sorceress found a dual-blade ice sword she didn't know how to use, I didn't realize that you were supposed to sell random magical equipment like that, so instead I wasted like 3 levels' worth of feats on becoming able to use this fucking sword. As a squishy thing. I mean, NWN had a great story for the time, but also, god, so opaque.

(I've never played with mods; the one I want most is the one that makes spiders become not-spiders. But mostly I've played them as-packaged and sometimes that's regrettable.)
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