Oxenfree II has a very interesting premise, and the way this premise informs the game mechanics is brilliant. The character writing isn't clicking with me, but it's still a fun game.
I think the problem may be that I'm not super into the trope of "Hollywood teenagers" (or older characters who still behave like Hollywood teenagers). I understand that style of character writing is supposed to have a retro 1990s vibe, but it just doesn't work for me.
In The Quarry, I wish I could play as the poor cop from the prologue who has clearly seen some shit but has to pretend, with as much dignity as possible, that the woods aren't full of ghosts and werewolves. I bet that guy has a lot going on, and I'm way more interested in his story than whatever relationship drama is going on between the teenagers. Like, I assume the cop has to sedate the girl from the prologue to make sure she's not infected, right? That's the sort of decision I want to be asked to make!
no subject
Date: 2024-01-25 01:47 pm (UTC)I think the problem may be that I'm not super into the trope of "Hollywood teenagers" (or older characters who still behave like Hollywood teenagers). I understand that style of character writing is supposed to have a retro 1990s vibe, but it just doesn't work for me.
In The Quarry, I wish I could play as the poor cop from the prologue who has clearly seen some shit but has to pretend, with as much dignity as possible, that the woods aren't full of ghosts and werewolves. I bet that guy has a lot going on, and I'm way more interested in his story than whatever relationship drama is going on between the teenagers. Like, I assume the cop has to sedate the girl from the prologue to make sure she's not infected, right? That's the sort of decision I want to be asked to make!