Date: 2016-04-19 01:34 am (UTC)
Strongly feeling the why-is-Tidus-in-the-metaphorical-driver's-seat.

The story does gain something from following Tidus's perspective -- he's the newcomer, which allows for slowly feeding the player increasingly worrisome details about Spira before delivering that big reveal. It still doesn't quite work for me. I'm more interested in how Yuna feels than I am in how Tidus feels about how Yuna feels, and Yuna doesn't voice how she's feeling for a long fucking time. One can only fill in the blanks to a certain extent.

(Tangentially related: the dating sim-ish aspects were just bizarre.)

Thinking about the other titles in the range you mentioned. VII's unreliable narrator thing works for me, and a lot of VIII is dependent on being so firmly embedded in Squall's headspace. IX, like VI, flits around a lot between perspectives, but Garnet would have made a more fitting player-protagonist.

XII has it worst out of the lot, and I feel like posting irritably about it seven-or-so years after the fact, but my feelings on the matter aren't anything that hasn't already been said a thousand times. (Short version: Ashe, Basch, and Balthier are all at the center of things, and given how the story plays out, Ashe would make the most reasonable player protagonist.)
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