rynling: (Ganondorf)
[personal profile] rynling
It took me four months, but I beat Breath of the Wild. I... feel so empty inside.

I accidentally skipped through the end credits, so I don't know how many hours I put into Breath of the Wild, but the post-clear map screen tells me that I've only completed 39.48% of the game. And this is after me finding and upgrading all of the gear, finding and finishing all of the shrines, and thoroughly filling out the "Hyrule Compendium" (which is basically an annotated photo album). I think that the rest of the percentage points probably have something to do with collecting all of the Korok Seeds, of which there are 900 (I've found a little more than 200, which is all you need to max out your gear slots), as well as finding and defeating every instance of every monster. Maybe I'll pick these projects back up when there is DLC available... or maybe not.

To be honest, there isn't a lot of story or lore or worldbuilding in Breath of the Wild, and running around and poking Link's face into the various nooks and crannies of the overworld map doesn't really teach you anything. After a while, everything starts to feel a little generic, and actually playing the game isn't helping me get inspired to write fic about it.

I'm not sure what to do with myself now. I'll just wait patiently for FFXII to come out, I guess.

Date: 2017-07-04 06:26 pm (UTC)
thegingeryone: this is a wug (Default)
From: [personal profile] thegingeryone
I think one of the biggest things with BotW is just like...it seemed to start and stop environmental storytelling at "here's some ruins and some decayed guardians, you do the maths"? So you start out and its a case of "oh god what happened?" but it never goes beyond that because the answer is ALWAYS "guardians happened."

So it feels so disappointing, because for all the little tidbits of info we might get from item descriptions or cool looking ruins they don't add up to anything. they dont tell us anything about ganon (serious botw wtf are you playing at with ganon), or zelda, or anything. it's so frustrating -_- I'm glad I'm not the only person who felt "eh" after it was done.

Date: 2017-07-05 09:38 pm (UTC)
thegingeryone: this is a wug (Default)
From: [personal profile] thegingeryone
there are so many questions about botw and its like an itch because NINTENDO....Please tell us more. what is happening in BotW. You can't pull so many games of building up gan the man and then pull your switch debut with "oh yeah he's a bloodborne boss now, really creepy, very visceral, associated with the moon and blood, no personality". I feel like the story was kind of...shoe-horned in, to be honest. I understand why they had all the associations of 100 years ago but like. it's kinda hard to get invested in it if you're not giving us a reason to...like...being able to play those segments.

See, I agree with the comment on puzzle solving bc i'm sure it's always been gameplay at the front of their minds, but at the same time, it's not like they haven't...done it well before? Coughs loudly and gestures at wind waker. Like if i wanted a game with maybe 3% story and an antagonist with as much personality as a brick I'd play phantom hourglass.

I think there was a kind of shift in the wii games, where they tried to put in more story and seriousness across franchises, but achieved lower sales/critical reception for whatever reason. and then nintendo just...put it down to the story, i suppose? Which comes across as very silly. come on guys, we KNOW you can do this.

it sucks because i WANT to like botw but the story just turns me off so much...

i really need to write an essay about botw i'm so bitter about how it handles its characters and world

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