It is a beautiful day, and
Feb. 2nd, 2021 08:17 amYou are a terrible bog witch living in a haunted swamp forest.
You have just woken up from a three-month nap, and you hate everything.
What do you do?
.
One of my favorite characters in Hades in Demeter, who is a heinous bitch. She delights in making humankind suffer, and I appreciate that.
I've been thinking about getting into RPG Maker, and I think I want the player-protagonist of my first game to be a horrible old woman. My ideal project would basically be a 16-bit version of Animal Crossing. You explore a haunted swamp forest, collect materials, and run errands while planting trees and watering flowers. The catch is that all of the dialogue choices will be extraordinarily rude and filthy. You'll also have dialogue options that encourage murder, but the game will always tell you that killing people is wrong and make you choose something else.
I think it might be neat if the game were set in the world of The Demon King, with the demon king himself being a secondary character. The witch will coerce Balthazar into doing manual labor (like clearing away fallen trees) through shame, bullying, and offering him smutty romance novels, and each encounter will open up more of the map.
The point of the game is to care for the forest while helping spring transition into summer. I imagine that it will be about two or three hours long, with five or six "stages" of gameplay. My main inspiration for gameplay is A Short Hike, but I'd like there to be significantly more text.
I wonder how long something like this would take to put together?
You have just woken up from a three-month nap, and you hate everything.
What do you do?
.
One of my favorite characters in Hades in Demeter, who is a heinous bitch. She delights in making humankind suffer, and I appreciate that.
I've been thinking about getting into RPG Maker, and I think I want the player-protagonist of my first game to be a horrible old woman. My ideal project would basically be a 16-bit version of Animal Crossing. You explore a haunted swamp forest, collect materials, and run errands while planting trees and watering flowers. The catch is that all of the dialogue choices will be extraordinarily rude and filthy. You'll also have dialogue options that encourage murder, but the game will always tell you that killing people is wrong and make you choose something else.
I think it might be neat if the game were set in the world of The Demon King, with the demon king himself being a secondary character. The witch will coerce Balthazar into doing manual labor (like clearing away fallen trees) through shame, bullying, and offering him smutty romance novels, and each encounter will open up more of the map.
The point of the game is to care for the forest while helping spring transition into summer. I imagine that it will be about two or three hours long, with five or six "stages" of gameplay. My main inspiration for gameplay is A Short Hike, but I'd like there to be significantly more text.
I wonder how long something like this would take to put together?
no subject
Date: 2021-02-02 06:30 pm (UTC)no subject
Date: 2021-02-03 02:02 pm (UTC)I'll keep this in mind. If I do launch this project, I'll do it with a (very small) budget, and I might be able to compensate you a token amount for playing the game through once and giving feedback.
That's still way in the future though. *sweatdrop*
no subject
Date: 2021-02-05 09:08 pm (UTC)no subject
Date: 2021-02-06 05:41 pm (UTC)It's good to have your support, and I'll definitely ping you if the project ever materializes!