Final Fantasy XV Pocket Edition HD
Mar. 26th, 2022 07:20 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Final Fantasy XV Pocket Edition is a drastically simplified version of the game for smartphones that was serialized across ten chapters in 2018. The characters are cute little chibis, and the open world has been replaced by a linear series of small maps. The voice acting remains the same, but there are no cinematic sequences.
Square Enix is currently having a sale on the Nintendo Switch digital store, so I downloaded this game for $12 purely out of curiosity.
I did not like Final Fantasy XV - no hate, it just wasn't for me - so I've been pleasantly surprised to find myself really enjoying Pocket Edition. It reminds me a lot of Hyrule Warriors: Age of Calamity, and the hack-and-slash gameplay is a lot of fun.
My main problem with FFXV is that its combat is needlessly complicated. Also, the enemy AI is excellent while your three AI companion characters are dumb as shit. This is exacerbated by the fact that the camera doesn't know what it's doing, and you can't control it to see the battlefield properly. On top of this, the leveling and skill tree systems are unnecessarily arcane.
By simplifying the graphics and improving the AI of your companions, FFXV Pocket Edition fixes 90% of the problems with the combat system. By simplifying the skill tree and introducing new mechanics in staggered increments, it fixes the other 10%. As a result, the combat is actually enjoyable and has tangible rewards.
Each map (or level?) is connected to a specific mission, and your objective is always marked. You're free to explore until you're ready to move on, at which point you progress to the next map. In other words, FFXV Pocket Edition is structured like Final Fantasy XIII, although the maps are more spread out with more room for exploration. After the vast but empty landscape and pointless sidequests of FFXV, I find this linearity refreshing, and it really helps the story feel relevant to the characters and gameplay.
Square Enix is currently having a sale on the Nintendo Switch digital store, so I downloaded this game for $12 purely out of curiosity.
I did not like Final Fantasy XV - no hate, it just wasn't for me - so I've been pleasantly surprised to find myself really enjoying Pocket Edition. It reminds me a lot of Hyrule Warriors: Age of Calamity, and the hack-and-slash gameplay is a lot of fun.
My main problem with FFXV is that its combat is needlessly complicated. Also, the enemy AI is excellent while your three AI companion characters are dumb as shit. This is exacerbated by the fact that the camera doesn't know what it's doing, and you can't control it to see the battlefield properly. On top of this, the leveling and skill tree systems are unnecessarily arcane.
By simplifying the graphics and improving the AI of your companions, FFXV Pocket Edition fixes 90% of the problems with the combat system. By simplifying the skill tree and introducing new mechanics in staggered increments, it fixes the other 10%. As a result, the combat is actually enjoyable and has tangible rewards.
Each map (or level?) is connected to a specific mission, and your objective is always marked. You're free to explore until you're ready to move on, at which point you progress to the next map. In other words, FFXV Pocket Edition is structured like Final Fantasy XIII, although the maps are more spread out with more room for exploration. After the vast but empty landscape and pointless sidequests of FFXV, I find this linearity refreshing, and it really helps the story feel relevant to the characters and gameplay.
no subject
Date: 2022-04-09 05:13 pm (UTC)