Steins;Gate, Part One
Sep. 16th, 2015 09:20 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
My laptop does not run games of more than 16 bits (even Super Mario RPG was a stretch), so I had to wait until Steins;Gate came out for PS3. Unfortunately, reading the text on my television gives me a headache, so I'm going to have to take the game one hour at a time.
I give myself six more days. If I'm not either finished with or thoroughly invested in Steins;Gate after a week, I'll put it on the shelf next to Eternal Sonata and accept the fact that I will never understand Japan.
This is the last game I'll play on my PlayStation 3. I deleted Brothers (which is glitchy as hell) and Okami HD (which I have started and quit three times already) from the system, and I put Ni no Kuni back in its special edition box, which sits on the top shelf of my closet like some sort of post-postcapitalistic objet d'art.
Once I either beat or give up on Steins;Gate, then that's it – either I bite the bullet and buy a PS4, or I stop fighting and acknowledge Nintendo as my uncontested overlord.
I give myself six more days. If I'm not either finished with or thoroughly invested in Steins;Gate after a week, I'll put it on the shelf next to Eternal Sonata and accept the fact that I will never understand Japan.
This is the last game I'll play on my PlayStation 3. I deleted Brothers (which is glitchy as hell) and Okami HD (which I have started and quit three times already) from the system, and I put Ni no Kuni back in its special edition box, which sits on the top shelf of my closet like some sort of post-postcapitalistic objet d'art.
Once I either beat or give up on Steins;Gate, then that's it – either I bite the bullet and buy a PS4, or I stop fighting and acknowledge Nintendo as my uncontested overlord.