Shadow of the Erdtree, Part Three
Jun. 29th, 2024 08:56 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
No spoilers under the cut, just an extended lead-up.
I should start by admitting that I haven't actually played any of the Shadow of the Erdtree DLC. I started a new game of Elden Ring on my Steam Deck, and I've been taking my time and enjoying the scenery. I haven't made it to the point where I'm able to access the DLC, but that's okay! It's something to look forward to.
My new character's name is Jorge Luis Borge, btw. Just one Borges, due to text character limitations.
Because I love analysis and don't mind spoilers, I've been watching a lot of lore and gameplay videos. I don't think anyone really knows what they're talking about yet; currently, everyone seems to be in "git gud" mode in response to the complaints about difficulty. Still, I've picked up a few things that interest me.
This is probably the most minor thing I’ve learned, but still:
In Elden Ring, "runes" function as both experience points and currency. You automatically gain runes by defeating enemies, but you can also find items called “Golden Runes,” which usually serve as small rewards for exploration. You can use Golden Runes of varying sizes to immediately gain differing amounts of runes. Golden Runes are visually represented in your inventory as round, textured objects. I always assumed they were small stones that emanate light. However!
It’s strongly suggested that Marika, the god-queen of the ruined kingdom you’re (maybe?) attempting to restore, forged the now-shattered Elden Ring out of golden strands of magic that look like hair. And actually, these strands (maybe?) are literal hair, or perhaps the ghost-hair of dead people. I’m always a fan of representing magic through motifs relating to threads and weaving, but also, this means...
...your character has been collecting hairballs this entire time. 🫠
I should start by admitting that I haven't actually played any of the Shadow of the Erdtree DLC. I started a new game of Elden Ring on my Steam Deck, and I've been taking my time and enjoying the scenery. I haven't made it to the point where I'm able to access the DLC, but that's okay! It's something to look forward to.
My new character's name is Jorge Luis Borge, btw. Just one Borges, due to text character limitations.
Because I love analysis and don't mind spoilers, I've been watching a lot of lore and gameplay videos. I don't think anyone really knows what they're talking about yet; currently, everyone seems to be in "git gud" mode in response to the complaints about difficulty. Still, I've picked up a few things that interest me.
This is probably the most minor thing I’ve learned, but still:
In Elden Ring, "runes" function as both experience points and currency. You automatically gain runes by defeating enemies, but you can also find items called “Golden Runes,” which usually serve as small rewards for exploration. You can use Golden Runes of varying sizes to immediately gain differing amounts of runes. Golden Runes are visually represented in your inventory as round, textured objects. I always assumed they were small stones that emanate light. However!
It’s strongly suggested that Marika, the god-queen of the ruined kingdom you’re (maybe?) attempting to restore, forged the now-shattered Elden Ring out of golden strands of magic that look like hair. And actually, these strands (maybe?) are literal hair, or perhaps the ghost-hair of dead people. I’m always a fan of representing magic through motifs relating to threads and weaving, but also, this means...
...your character has been collecting hairballs this entire time. 🫠