How to Install Silksong mods on the Steam Deck
https://blog.joshnichols.com/post/how-to-install-silksong-mods-on-the-steam-deck/
I spent more than an hour following this guide and troubleshooting possible issues, but I couldn't for the life of me get any of the mods to work. The windows visualization of my Steam Deck system is slightly different from the system of the guy who made this video tutorial, and I suspect that my issue is probably something along the lines of "you put the wrong files in the wrong folder." But who can say.
And this is such a shame, honestly. Silksong is a gorgeous and fascinating game, but its developers seem to have assumed that everyone has spent the past seven years getting a PhD in Hollow Knight. Enemies move twice as fast, hit twice as hard, and have twice as much HP. In contrast, Hornet only gets half as many upgrades, which are only half as effective. Unless you have professional-level reflexes, some of the bosses are impossible.
Given the immense popularity of Hollow Knight, I question the decision of the Silksong developers not to include the sort of simple quality-of-life and accessibility features that are available through mods. I don't mind difficult games, but Silksong is severely unbalanced. I kind of want to put the devs in a Saw trap where they have to sacrifice one of their fingers for each accessibility feature they refuse to include.
https://blog.joshnichols.com/post/how-to-install-silksong-mods-on-the-steam-deck/
I spent more than an hour following this guide and troubleshooting possible issues, but I couldn't for the life of me get any of the mods to work. The windows visualization of my Steam Deck system is slightly different from the system of the guy who made this video tutorial, and I suspect that my issue is probably something along the lines of "you put the wrong files in the wrong folder." But who can say.
And this is such a shame, honestly. Silksong is a gorgeous and fascinating game, but its developers seem to have assumed that everyone has spent the past seven years getting a PhD in Hollow Knight. Enemies move twice as fast, hit twice as hard, and have twice as much HP. In contrast, Hornet only gets half as many upgrades, which are only half as effective. Unless you have professional-level reflexes, some of the bosses are impossible.
Given the immense popularity of Hollow Knight, I question the decision of the Silksong developers not to include the sort of simple quality-of-life and accessibility features that are available through mods. I don't mind difficult games, but Silksong is severely unbalanced. I kind of want to put the devs in a Saw trap where they have to sacrifice one of their fingers for each accessibility feature they refuse to include.
no subject
Date: 2025-09-22 07:48 pm (UTC)Special attention paid to 'hardcore' players rejecting even the option of accessibility, as though even the specter of letting a lower-skilled player make progress somehow taints their entire playthrough. XD
no subject
Date: 2025-09-25 03:03 pm (UTC)The ironic thing is that the actual Dark Souls games have grown more accessible with each installment, an upward trend that culminated in Elden Ring becoming hugely popular with a broad diversity of players. It's still relatively difficult (especially compared to something like Breath of the Wild), but it allows for infinitely more playstyles than "good reflexes." Like, you can make it surprisingly far into Elden Ring without ever fighting a boss at all. If you just want to ride around on your magical horse while enjoying the scenery, you can do that, and the game is only too happy to give you easy level-up opportunities to mitigate its combat challenges. Which is as it should be.
Game devs who are too lazy and narrow-minded to design for different playstyles need to git gud.