I love when people have fun making games
Feb. 6th, 2025 10:05 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Final Fantasy Creator Has One More RPG In Him, Calls It A 'Successor' To Final Fantasy VI
https://kotaku.com/final-fantasy-6-sequel-hironobu-sakaguchi-fantasian-1851749344
But his next project will apparently feel even more closely inspired by one of his old franchise’s peak games. “It’s generally going to follow a similar style to my previous works, and it’ll be something that can be a successor to Final Fantasy VI in a good way—our goal is to create something old but new at the same time,” the veteran creator recently told The Verge. “It’ll be part two of my farewell note.”
Apparently, "part one" was a game called Fantasian Neo Dimension, which totally flew under my radar.
Fantasian Neo Dimension Is The Perfect Throwback To Final Fantasy's Golden Years
https://kotaku.com/fantasian-final-fantasy-hironobu-sakaguchi-nobuo-uemats-1851729068
Developed by Mistwalker and produced by the father of Final Fantasy, Hironobu Sakaguchi, Fantasian was originally locked behind Apple Arcade’s iOS and Mac ecosystem when it launched in April of 2021. Like Final Fantasy titles of the late ‘90s on the original PlayStation, it features a fixed camera perspective and 3D character models animated over pre-made backgrounds. It also features a soundtrack written by legendary Final Fantasy composer Nobuo Uematsu. Three years after its initial release, Fantasian arrives on modern consoles and PC via Neo Dimension, an updated version with spruced-up graphics, difficulty adjustments, some tweaks to the gameplay to adapt its mobile origins, and voice acting.
I probably won't have the energy for a 40-hour JRPG until the summer, but this looks interesting. Specially, it looks like a cross between FFVII, FFXII, and... Nier Automata, maybe?
https://kotaku.com/final-fantasy-6-sequel-hironobu-sakaguchi-fantasian-1851749344
But his next project will apparently feel even more closely inspired by one of his old franchise’s peak games. “It’s generally going to follow a similar style to my previous works, and it’ll be something that can be a successor to Final Fantasy VI in a good way—our goal is to create something old but new at the same time,” the veteran creator recently told The Verge. “It’ll be part two of my farewell note.”
Apparently, "part one" was a game called Fantasian Neo Dimension, which totally flew under my radar.
Fantasian Neo Dimension Is The Perfect Throwback To Final Fantasy's Golden Years
https://kotaku.com/fantasian-final-fantasy-hironobu-sakaguchi-nobuo-uemats-1851729068
Developed by Mistwalker and produced by the father of Final Fantasy, Hironobu Sakaguchi, Fantasian was originally locked behind Apple Arcade’s iOS and Mac ecosystem when it launched in April of 2021. Like Final Fantasy titles of the late ‘90s on the original PlayStation, it features a fixed camera perspective and 3D character models animated over pre-made backgrounds. It also features a soundtrack written by legendary Final Fantasy composer Nobuo Uematsu. Three years after its initial release, Fantasian arrives on modern consoles and PC via Neo Dimension, an updated version with spruced-up graphics, difficulty adjustments, some tweaks to the gameplay to adapt its mobile origins, and voice acting.
I probably won't have the energy for a 40-hour JRPG until the summer, but this looks interesting. Specially, it looks like a cross between FFVII, FFXII, and... Nier Automata, maybe?
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Date: 2025-02-06 04:03 pm (UTC)I tried Fantasian but ended up bouncing off it a little. The graphics are gorgeous, the idea of sticking the random battles into a box until you want to deal with them is really cool, there were some interesting battle mechanics, but I just didn't vibe. Maybe I'll pick it up on Steam sale and see if a second try helps.
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Date: 2025-02-06 05:29 pm (UTC)no subject
Date: 2025-02-12 10:31 pm (UTC)no subject
Date: 2025-02-11 08:15 pm (UTC)no subject
Date: 2025-02-13 03:37 pm (UTC)Also, I love when veteran directors are given free rein to create whatever they want, even if (especially if) it's weird and messy. To give a comparable example, my impression of The Boy and the Heron wasn't that it's perfect, but rather that I wish more anime movies were allowed to be so strange and self-indulgent. I'd love to see more of that in games as well.